“KOLIPO” could be a new funny dice, a ball, a lights game or even a 3D keyboard; let’s the children choose it. The starting point of this project is the spherical shape, as one of the most popular and open–to-interpretation games ever. This seven edged object takes inspiration from the Johnson solid geometrical figure of an elongated triangular pyramid. The target age of “KOLIPO” is from 5 to 12 months: this is the age when the child’s growth is particularly concerning visual, tactile and auditory stimulation. This game wants to develop the child’s motor skills and the senses of hearing and seeing. The game plastic body is composed by two half orbs connected with a total of seven peripheral nodes (as seven are notes).
Monday, 29 December 2008
KOLIPO
by alga
“KOLIPO” could be a new funny dice, a ball, a lights game or even a 3D keyboard; let’s the children choose it. The starting point of this project is the spherical shape, as one of the most popular and open–to-interpretation games ever. This seven edged object takes inspiration from the Johnson solid geometrical figure of an elongated triangular pyramid. The target age of “KOLIPO” is from 5 to 12 months: this is the age when the child’s growth is particularly concerning visual, tactile and auditory stimulation. This game wants to develop the child’s motor skills and the senses of hearing and seeing. The game plastic body is composed by two half orbs connected with a total of seven peripheral nodes (as seven are notes).
“KOLIPO” could be a new funny dice, a ball, a lights game or even a 3D keyboard; let’s the children choose it. The starting point of this project is the spherical shape, as one of the most popular and open–to-interpretation games ever. This seven edged object takes inspiration from the Johnson solid geometrical figure of an elongated triangular pyramid. The target age of “KOLIPO” is from 5 to 12 months: this is the age when the child’s growth is particularly concerning visual, tactile and auditory stimulation. This game wants to develop the child’s motor skills and the senses of hearing and seeing. The game plastic body is composed by two half orbs connected with a total of seven peripheral nodes (as seven are notes).
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